MALK

A world of magic and steel.

Defy fate and become a mage. Malk is a single-player third-person action RPG about a young man born without the Gift who enters a closed world of magic—and learns that every kind of power has a price.

In developmentExpected release: Q4 2028

Concept artwork — not gameplay

Overview

Overview

Malk has spent his life being told he could never become a mage. Relentless, forbidden practice finally gives him a chance to change his fate, and he travels with his friends to Andalor—a city of great Schools, buried secrets and opportunities denied to those without a noble name or status.

The journey towards his dream soon becomes a trial. Warm summer streets sink into rain and mist, fanatics step out of the shadows, and magic reveals itself not as a miracle but as an order built on knowledge, influence and debt. Explore Andalor, engage in dialogue, steal secrets and seek your own approach within its quests. Your decisions shape the story and the way its characters respond to Malk.

Weave melee combat, firearms and magic into one interlocking fighting style. Let your chosen direction define Malk's class, then shape it through talents, skills and magical abilities without closing every other path. Become what the world said you could never be—and decide how much you are willing to pay for power that is truly your own.

The presented images are concept artwork, not gameplay screenshots.

Features

Features

Interlocking Combat

Combine melee, firearms and magic so that every approach can strengthen the others.

Shape Your Class

Choose a primary direction without closing the paths you decide to develop alongside it.

Build the Balance

Use talents, skills and magical abilities to define your own balance between combat styles.

A World That Responds

Explore the world, engage in dialogue, steal secrets and complete quests—your decisions shape the story and how its characters respond.

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